Ancient Sumerian Games: Game Of Ur

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This is the Ancient Royal Game of Ur – Will We Ever Understand It, how it’s played?

The Royal Game of Ur is a Sumerian version of the ancient Middle Eastern game generically called The Game of Twenty Squares, in Royal Tombs of Ur in Iraq by Sir Leonard Woolley in the 1926-1927, and is dated to roughly to 2500 BCE. One of the copies from Ur is kept in the British Museum.

The original rules of the Royal Game of Ur are unknown, but have been reconstructed by a few different historians based on a cuneiform tablet found in 1880 in Iraq, which is now located in the British Museum.  The tablet was written in 177-176 BCE by a Babylonian Scribe Itti-Marduk-balatu.

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The problem with most rules proposed by historians, such as RC Bell and Irving Finkel is that the game is boring and not challenging. Considering that different versions of this game were found in many Mediterranean and Middle Eastern countries with over 100 examples found archaeologically, we can assume that the game was popular and I interesting.

Historians who reconstructed rules of play lumped the Royal Game of Ur together with Egyptian Aseb, Jiroft Game of 20 Squares, and Shahr-i Sokhta Game of 20 Squares, which used the same board, but did not have any of the square markings, and since the boards are all similar looking and contain 20 squares. However, The Royal Game of Ur board is so much more elaborately designed than Aseb, Jiroft, and Shahr-i Sokhta that it would make more sense that this game is a similar type of game, but the rules are different.

Ancient Egyptian Games: Senet

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The statues and pyramids, the Nile river and the desert, the hieroglyphics and the Rosetta Stone get all the press, but the ancient Egyptians enjoyment of play and especially games from athletic demonstrations of strength to board games which we’ll focus upon the most popular one here.  They had toys made of clay and wood and fashioned balls out of leather. They loved to dance and also loved to swim in the Nile River. Board games and pictures depicting people dancing in circles have been found in tombs dating back thousands of years.

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Senet was the most popular game of the ancient Egyptians.  The oldest hieroglyph resembling a senet game dates to around 3100 BC.  The full name of the game meant the “game of passing” in ancient Egyptian.  One of the oldest known Senet board representations ever found was a painting from 2,686 B.C. in the tomb of Hesy-Ra. The board game had three rows of ten squares. Some of the squares had symbols which represented bad and good fortune. Two sets of pawns were used to play the game. The object of the game was to be the first player to pass into the afterlife unscathed by bad fortunes along the way.  People are depicted playing senet in a painting in the tomb of Rashepes, as well as from other tombs of the Fifth and Sixth Dynasties (c. 2500 BC).   The oldest intact senet boards date to the Middle Kingdom, but graffiti on Fifth and Sixth Dynasty monuments could date as early as the Old Kingdom.

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At least by the time of the New Kingdom in Egypt (1550–1077 BC), senet was conceived as a representation of the journey of the ka (the vital spark) to the afterlife. This connection is made in the Great Game Text, which appears in a number of papyri, as well as the appearance of markings of religious significance on senet boards themselves. The game is also referred to in chapter XVII of the Book of the Dead.  Senet also was played by people in neighboring cultures, and it probably came to those places through trade relationships between Egyptians and local peoples.

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The senet gameboard is a grid of 30 squares, arranged in three rows of ten. A senet board has two sets of pawns (at least five of each).The movement of the counters was decided by throwing four two-sided sticks or, in some cases, knucklebones.  Although details of the original game rules are a subject of some conjecture, senet historians Timothy Kendall and R. C. Bell have made their own reconstructions of the game.  These rules are based on snippets of texts that span over a thousand years, over which time gameplay is likely to have changed. Therefore, it is unlikely these rules reflect the actual course of ancient Egyptian gameplay.   Their rules have been adopted by sellers of modern senet sets.

Ancient Egyptian Games: Hounds and Jackals

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1956 movie The 10 Commandments
The statues and pyramids, the Nile river and the desert, the hieroglyphics and the Rosetta Stone get all the press, but the ancient Egyptians enjoyment of play and especially games from athletic demonstrations of strength to board games which we’ll focus upon the most popular one here.  They had toys made of clay and wood and fashioned balls out of leather. They loved to dance and also loved to swim in the Nile River. Board games and pictures depicting people dancing in circles have been found in tombs dating back thousands of years.

Hounds and Jackals is an ancient Egyptian game, which came into existence during the Middle Kingdom (circa 2135 – 1986 BCE).  It is a racing game, in the same category as Senet, Aseb, and the Royal Game of Ur.

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The game was originally discovered by William Mathew Flinders Petrie and published by him in 1890. Since then over 40 examples of the game have been found in Egypt, Israel, Syria, Iran and around the Levant and Mediterranean.

The original name of the game is unknown. Petrie called The Game of 58 Holes, since the game board that he found contained two sets of 29 holes. Later, when Howard Carter discovered the fanciest known copy of the game, the modern name was invented,The Game of Hounds and Jackals, since the playing pieces had heads of dogs and jackals on them.  Carter found one complete gaming set in a Theban tomb that dates to the 13th Dynasty. A third, least common, common name for the game was Shen for the Egyptian hieroglyph which was written on some of the examples, around the big hole at the top of the game.

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The original rules for Hounds and Jackals are unknown. There have been many reconstruction attempts by historians and archaeologists. Gaming pieces are ten small sticks with either jackal or dog heads. The aim of the game was perhaps to start at one point on the board and to reach with all figures another point on the board. Players navigate their ivory pegs through the holes on the surface by rolling sticks, dice or knuckle-bones. To win, a player must be the first one to move all of their five pieces off the board.  In the 1956 movie The 10 Commandments, Pharaoh Seti and Nefretiri are depicted playing the game.