The Norns

The goddesses of fate who almost always appear as a group of three figures. Snorri Sturluson writes: “A beautiful hall stands under the ash by the well [i.e., beneath Yggdrasill], and out of this hall come three maidens whose names are Urðr [“Past”], Verðandi [“Present”], and Skuld [“Future”]. They shape the lives of men. We call them Norns.”

These maidens are giantesses who sprinkle clear water and white clay on the tree every day. They are depicted as wicked and ugly; their verdict is irrevocable. It is said they come from the sea. Sturluson goes on to remark: “There are also other Norns who visit everyone when they are born to shape their lives, and these are of divine origin, though others are of the race of elves, and a third group are of the race of dwarves.”

The Norns correspond to the Fates—the Greek Moirai and the Roman Parcae—as well as to the fairies of Celtic and Roman legends. In fact, several texts in Old French depict three fairies around a cradle who endow a child with beneficial or harmful aspects, a theme also found in the fairy tale Sleeping Beauty. Only the Norn Urðr appears to be ancient and authentic; Skuld and Verðandi appear to be later additions to form a triad modeled on the Parcae. Furthermore, the spring at the foot of Yggdrasill is named the “Well of Urðr.”

Valkyrie

Valkyrie (“Choosers of the Battle-slain”; Old Norse valkyrja, pl. valkyrjar): The valkyries are representative of warfare, but are also magicians, guardians, female lovers of heroes, bird-women, and keepers of knowledge. They are concerned with fertility and fecundity and have many points in common with the Dises (deities), the Norns (the Germanic Fates), and the fylgjur (personal tutelary spirits).

They are in Odin’s service, and their names are most often of a warlike nature, formed from words like battle, combat, sword, spear, fury, bravery, and so forth. Régis Boyer has analyzed the thirty-eight valkyrie names that have been preserved in the texts; from his study it becomes apparent that they escape any strict classification as one-third of them are engaged in two different functions.

The valkyries select the slain warriors who will populate Valhalla. They attach themselves to the kings and princes who are worshippers of Odin, helping them, counseling them, bringing them luck, and even marrying them after their death. If they disobey Odin they are punished—as in the case of Brynhildr, who, pricked by the sleep-thorn, lies on Hindarfjall Mountain waiting for the one who will awaken her. In Valhalla the valkyries serve beer to the warriors.

Valhalla

Valhalla (“Hall of the Slain”; Old Norse Valhöll): Odin’s dwelling in Ásgarðr and the paradise of warriors. One cannot enter it if death came as a result of illness or old age. Armor lies strewn about on the benches. The roof is made of spears and shields. Atop it is where the goat Heiðrún stands; she chews on the leaves of Læraðr (Yggdrasill), and from her udders comes the mead that the valkyries serve to the einherjar.

Near her is the stag Eikþyrnir (“Oak-thorny”) who munches on the branches of the tree; moisture flows from his antlers. Valhalla has 540 doors. Each day the warriors emerge from them to fight each other in the courtyard for amusement, and they return to the hall when the signal for dinner has sounded. The cook, Andhrímnir, then serves them the meat of the boar Sæhrímnir. On the day of Ragnarök the warriors will leave Valhalla to confront the forces of chaos.

Freyja

Freyja (“Lady,” “Mistress”): She is the primary goddess of the family of the Vanir, daughter of Njörðr and the sister of Freyr. She was married to Óðr, with whom she had a daughter, Hnoss, also called Gersimi. When her husband went away on his travels, she wept gold tears. She lives in Fólkvangr, one of the heavenly dwellings, and her hall is called Sessrumnir. She shares half of the dead with Odin. She is fond of love poetry and is famous for her promiscuity. The worship addressed to her was erotic, which likens her to several Eastern deities, Cybele in particular. Freyja travels in a chariot drawn by cats.

Her field of activity is vast: life (birth) and death, love and battle, fertility and black magic. It is Freyja who taught the Æsir the magic rites most honored by the Vanir.

She is beautiful and lascivious, which inspired the giants with an urge to wed her, and the historiographical texts tell us that she was good to invoke for matters concerning love.

In skaldic poetry she was called Vanadís (“Dise of the Vanir”), Sýr (“Sow”), Gefn (“The Giving One”), Hörn (“Spirit of Flax”?), and Mardöll (“Sea-brightener”). She was quite renowned because of her necklace, Brísingamen. She obtained this piece of jewelry by sleeping with the dwarves who had forged it. The strength of the worship dedicated to Freyja is well attested by Norwegian and Swedish place-names, but the texts remain silent on this point.

The Nine Realms of Norse Mythology

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Asgard: Home of the Gods

In the middle of the world, high up in the sky is Asgard (Old Norse: “Ásgarðr”). It’s the home of the Gods and Goddesses. The male Gods in Asgard, are called Aesir, and the female Gods are called Asynjur. Odin is the ruler of Asgard and the chief of the Aesir. Odin is married to Frigg; and she is the Queen of the Aesir. Inside the gates of Asgard is Valhalla; it’s the place where half of the Vikings “Einherjer” that died in battle will go for the afterlife, the other half goes to Fólkvangr.

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Alfheim: Home of the Light Elves

Alfheim (Old Norse: “Álfheimr or Ljósálfheimr”) is right next to Asgard in the heaven. The light elves are beautiful creatures. They are considered the “guardian angels” The God Freyr, is the ruler of Alfheim. The Light elves are minor Gods of nature and fertility; they can help or hinder humans with their knowledge of magical powers. They also often delivered an inspiration to art or music.

Midgard: Home of the Humans

Midgard (Old Norse: “Miðgarðr”) “middle earth” is located in the middle of the world, below Asgard. Midgard and Asgard are connected by Bifrost the Rainbow Bridge. Midgard is surrounded by a huge ocean that is impassable.

The Ocean is occupied by a huge sea serpent, the Midgard Serpent. The Midgard serpent is so huge that it encircles the world entirely, and biting its own tail. Odin and his two brothers Vili and Ve created the humans from an Ash log, the man and from an elm log, the woman.

Muspelheim: The Land of Fire

Muspelheim (Old Norse: “Múspellsheimr”) was created far to the south of the world in Norse mythology. Muspelheim is a burning hot place, filled with lava, flames, sparks, and soot. Muspelheim is the home the of fire giants, fire demons and ruled by the giant Surtr. He is a sworn enemy of the Aesir. Surtr will ride out with his flaming sword in his hand at Ragnarok “Ragnarök” “the end of the world” Surtr will then attack Asgard, “the home of the Gods” and turn it into a flaming inferno.

Vanaheim: Home of the Vanir

Vanaheim (Old Norse: “Vanaheimr”) is the home of the Vanir Gods. The Vanir Gods is an old branch of Gods. The Vanir are masters of sorcery and magic. They are also widely acknowledged for their talent to predict the future. Nobody knows where exactly the land, Vanaheim is located, or even how it looks like. When the war between the Aesir and the Vanir ended, three of the Vanir came to live in Asgard, Njord and his children Freya and Freyr.

Niðavellir/ Svartalfheim: Home of the Dwarves

Svartalfheim (Old Norse: “Niðavellir or Svartálfaheimr”) is the home of the dwarves, they live under the rocks, in caves and underground who are also synonymous with the Dark Elves (“Dökkálfar”) and Black Elves (“Svartálfar”).  Hreidmar was the king of Svartalfheim, Svartalfheim means Dark fields. The dwarves are masters of craftsmanship. The Gods of Asgard have received many powerful gifts. Like , the magical ring Draupnir and also Gungnir, Odin’s spear.

Jotunheim: Home of the Giants

Jotunheim (Old Norse: “Jötunheimr or Útgarðr”) is the home of the giants (also called Jotuns). They are the sworn enemies of the Aesir. Jotunheim consists mostly of rocks, wilderness, and dense forests, and it lies in the snowy regions on the outermost shores of the ocean. Because of this, the giants live mostly from the fish from the rivers, and the animals from the forest, because there is no fertile land in Jotunheim.

The giants and the Aesir are constantly fighting, but it also happens from time to time, that love affairs will occur. Odin, Thor and a few others, had lovers who were giants. Loki also came from Jotunheim, but he was accepted by the Aesir and lived in Asgard. Jotunheim is separated from Asgard by the river Iving, which never freezes over. Mimir’s well of wisdom is in Jotunheim, beneath the Midgard root of the ash tree Yggdrasil. The stronghold of Utgard is so big that it is hard to see the top of it. And there the feared Jotun king Utgard-Loki lives. Utgard is carved from blocks of snow and glistening icicles.

Niflheim: The World of Fog and Mist

Niflheim (Old Norse: “Niðavellir”) and it means (“Mist home” or “Mist World”) is the darkest and coldest region in the world according to Norse mythology. Niflheim is the first of the nine worlds and Niflheim is placed in the northern region of Ginnungagap. The eldest of the three wells are located in Niflheim which is called Hvergelmir “bubbling boiling spring” and it is protected by the huge dragon called Nidhug (Níðhöggr).

It is said that all cold rivers come from the well called Hvergelmir, and it is said to be the source of the eleven rivers in Norse mythology. The well Hvergelmir is the origin of all living and the place where every living being will go back. Elivagar “ice waves” are the rivers which existed in Niflheim at the beginning of the world. They were the streams floating out of Hvergelmir. The water from Elivagar flowed down the mountains to the plains of Ginnungagap, where it solidified to frost and ice, which gradually formed a very dense layer. This is the reason that it is very cold in the northern plains. As the world tree Yggdrasil started to grow, it stretched one of its three large roots far into Niflheim and drew water from the spring Hvergelmir.

Helheim: Home of the dishonorable dead

This is where all the dishonorable dead, thieves, murderers and those the Gods and Goddesses feel is not brave enough to go to Valhalla or Folkvangr. Helheim is ruled by Hel, Helheim is a very grim and cold place, and any person who arrives here will never feel joy and happiness again. Hel will use all the dead in her realm at Ragnarök to attack the Gods and Goddesses, which will be the end of the world.